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Flutter

294 bites tagged Flutter — interview questions with model answers, and 60-second explainers.

Flutter & Dart2 min read

Flutter's Three Main Material Buttons

Flutter's Material buttons signal emphasis. Use ElevatedButton for primary actions (Save), OutlinedButton for secondary (Next), and TextButton for tertiary (Cancel). The footgun is choosing a button for its looks, not its place in the action hierarchy.

Flutter & Dart2 min read

GestureDetector: Making Any Widget Interactive

GestureDetector is an invisible wrapper that makes any widget interactive. Use it to add an `onTap` to a `Container` or custom widget. The biggest footgun: when nested, only the innermost detector's callback for a given gesture will fire.

Flutter & Dart2 min read

IntrinsicHeight/Width: Sizing by 'Natural' Dimensions

IntrinsicHeight/Width tells a child widget to size itself to its "natural" dimensions, rather than expanding to fill available space. It's useful for making all items in a Row match the tallest item's height, but it's expensive and should be avoided.

Flutter & Dart2 min read

CustomMultiChildLayout: A Delegate for Complex Layouts

CustomMultiChildLayout gives a delegate total control to size and position multiple children. It's for complex layouts where widgets relate to each other, like a radial menu. The key footgun: the parent's size cannot depend on the sizes of its children.

Flutter & Dart2 min read

CustomSingleChildLayout: Parent-Driven Layout

CustomSingleChildLayout lets a parent widget dictate its child's size and position, ignoring the child's intrinsic size. Use it for layouts where the parent's dimensions are independent, like a custom overlay.

Flutter & Dart2 min read

AspectRatio: Forcing a Widget's Proportions

AspectRatio forces a child widget to maintain a specific width-to-height ratio, like a 16:9 video player. Use it for image placeholders or video frames. The footgun: it fails in unconstrained parents like FittedBox; use SizedBox there instead.

Flutter & Dart2 min read

Flutter's FittedBox: Scale Any Widget to Fit

FittedBox scales its single child to fit an allocated space, like CSS's `object-fit` but for any widget. It's perfect for making an icon fill a button or ensuring text fits a container. The footgun: it fails in unconstrained parents like a `Row` or `Column`.

Flutter & Dart2 min read

Flutter's Wrap Widget: The Row That Won't Overflow

Flutter's Wrap widget is like text-wrapping for your UI. It arranges children in a row or column, automatically flowing them onto a new line when space runs out. It's perfect for dynamic lists of tags or chips.

Flutter & Dart1 min read

LayoutBuilder: Build Widgets Based on Parent Size

LayoutBuilder lets your widget ask its parent "how much space do I have?" before deciding what to build. Use it for responsive layouts, like showing a Row on wide screens and a Column on narrow ones.

Flutter & Dart2 min read

MediaQuery: Reading Device Properties Efficiently

MediaQuery is your widget's window to the device, providing screen size, orientation, and safe areas. Use it to build responsive UIs that avoid system elements like notches or the keyboard. The footgun: `MediaQuery.of(context)` rebuilds on any change.

Flutter & Dart2 min read

Flutter's Box Constraint System: Parents Rule

In Flutter, parents tell children their size limits, not their size. A widget must obey its parent's constraints (min/max width/height), but it chooses its own size within those bounds. The footgun is trying to size a child widget against its parent's rules.

Flutter & Dart2 min read

SingleChildScrollView: When One Widget Needs to Scroll

SingleChildScrollView is an emergency scrollbar for one widget that usually fits on screen. Use it when a layout might overflow on small devices. The footgun: it renders its entire child at once, so never use it for long lists—use ListView instead.

Flutter & Dart2 min read

Expanded & Flexible: Claiming Space in Flutter Layouts

Expanded and Flexible widgets manage space in a Row or Column. Expanded is greedy, forcing its child to fill all available space. Flexible is polite, allowing its child to grow but not requiring it. Use them to prevent overflow errors.

Flutter & Dart2 min read

Flutter's Container: The Ultimate Box Widget

Think of Container as a customizable box for your UI. It's Flutter's multi-tool for combining layout, styling, and positioning in a single widget. Use it to add padding, margins, borders, or background colors.

Flutter & Dart2 min read

Flutter's Stack: Layering Widgets on Top of Each Other

Flutter's Stack widget lets you overlap children, like layering papers. The first child is at the bottom, the last is on top. Use it for text over images or gradient overlays. The footgun: you can only position children relative to the stack's edges.

Flutter & Dart2 min read

Row and Column: Arranging Widgets Without Scrolling

Think of Row and Column as rigid containers for laying out widgets horizontally or vertically. Use them for simple, fixed layouts like button bars. The footgun: unbounded children like Text will overflow; wrap them in an Expanded widget to fill remaining…

Flutter & Dart2 min read

Flutter's Three Trees: Widget, Element, and RenderObject

Flutter separates UI into three trees. Widgets are cheap blueprints. Elements are the stateful managers that persist across frames. RenderObjects do the expensive layout and painting. Understanding this separation is key to mastering Flutter's performance.

Flutter & Dart2 min read

InheritedWidget: Propagate Data Down the Tree

InheritedWidget provides data to any descendant that asks, avoiding prop drilling. It's the basis for Theme.of(context) and other ambient state. The common footgun is calling .of(context) from a context that's an ancestor, not a descendant, of the widget.

Flutter & Dart2 min read

Flutter's State Lifecycle: From Creation to Disposal

A Flutter State object outlives its widget configuration. The framework manages its journey from creation (`initState`) to permanent removal (`dispose`), calling methods like `build` along the way. This governs all `StatefulWidget`s.

Flutter & Dart2 min read

Flutter's setState(): Triggering UI Updates

setState() tells Flutter "my data changed, so rebuild the UI." It's not the change itself, but the notification that a change happened. Use it in a StatefulWidget's State class when events modify data your build() method uses.

Flutter & Dart2 min read

StatefulWidget and State: Two Parts of a Whole

A StatefulWidget is an immutable blueprint, while its separate State object holds the mutable data. The widget is disposable; the state persists across rebuilds. Use this for interactive UI like forms or counters.

Flutter & Dart2 min read

BuildContext: Your Widget's Address in the Tree

A BuildContext is a widget's address in the Flutter tree, letting it find ancestors like themes or navigators. It's used for `Theme.of(context)` or `Scaffold.of(context)`. The key footgun: a widget's context can't find its own children, only its parents.

Flutter & Dart2 min read

Flutter's build(): Why It Lives on State, Not the Widget

Flutter's build() method turns state into UI. It's on the State object, not the StatefulWidget, to ensure it always paints with the latest data. The framework calls it on init, after setState(), or when dependencies change.

Flutter & Dart2 min read

StatelessWidget: Flutter's Immutable UI Blueprint

A StatelessWidget is a 'frozen' UI blueprint, built once with its configuration and never changing its own state. Use it for static UI like icons or text labels. The footgun is using it for UI that must react to internal data changes.

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