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React Native1 min read

Platform-specific file extensions

Name files Component.ios.js and Component.android.js; import without the extension and the bundler picks the right one per platform.

React Native1 min read

Apollo's normalized cache

Apollo flattens query results into entities keyed by type plus id, so one object is stored once and shared, updating everywhere at once.

React Native1 min read

Offline data persistence and mutation queue

Persist reads to local storage, store mutations in a durable queue with client ids and status, drain and reconcile on reconnect via NetInfo.

React Native1 min read

Optimistic UI updates for actions

Update UI immediately on the assumption of success, send the request, then confirm or roll back on failure.

React Native1 min read

GraphQL versus REST data fetching

One endpoint, client-specified fields avoid over- and under-fetching; Apollo's useQuery returns loading, error, and data while caching results.

React Native1 min read

Cancelling fetch with AbortController

Pass an AbortController signal to fetch and call abort() on unmount to avoid wasted work, race conditions, and state updates on gone components.

React Native1 min read

Axios interceptors for auth headers

Interceptors are hooks that run before requests or after responses, centralizing concerns like auth, logging, and token refresh.

React Native1 min read

Robust network error handling strategy

Classify errors as 4xx, 5xx, or connectivity; retry transient failures with backoff, surface actionable messages, and check NetInfo.

React Native1 min read

Axios advantages over fetch

Axios auto-parses JSON, rejects on HTTP error status, and offers interceptors, timeouts, and cancellation out of the box.

React Native1 min read

Offline-capable state architecture

Persist state locally, queue mutations while offline, apply optimistic updates, then sync and reconcile conflicts on reconnect.

React Native1 min read

State normalization for relational data

Store entities by id in lookup tables, reference relationships by id, avoid nesting and duplication.

React Native1 min read

Memoized selectors with Reselect

Selectors encapsulate state reads, Reselect memoizes computed results by input identity, preventing recomputation and unnecessary re-renders.

React Native1 min read

Redux versus Zustand state management

Redux uses actions, reducers, and a Provider with structured boilerplate; Zustand offers a minimal hook-based store with no provider and selective subscriptions.

React Native1 min read

Handling async API calls in Redux

Middleware intercepts dispatched actions, Thunk dispatches functions for simple flows, Saga uses generators for complex orchestration.

React Native2 min read

Redux principles: store, actions, reducers

One store holds all state; actions are plain objects describing what happened; pure reducers compute the next immutable state from current state and action; dispatch drives the cycle.

React Native1 min read

Context re-renders when unrelated value changes

Every consumer re-renders when the Provider value reference changes, regardless of which field it uses; fix by splitting into separate contexts or memoizing and selecting.

React Native2 min read

Local state versus global state management

Keep state local with useState/useReducer when it is used by one component or its subtree; reach for Redux or Zustand when many distant components share and mutate the same state.

React Native2 min read

Prop drilling and the Context API

Prop drilling is threading props through many intermediate components that do not use them; Context provides a value to a subtree so consumers read it directly.

React Native1 min read

SectionList versus FlatList for grouped data

FlatList takes a flat data array; SectionList takes a sections array of objects each with a data array and optional title, and supports renderSectionHeader and sticky headers.

React Native2 min read

FlatList virtualization and windowing trade-offs

FlatList renders only items within a window of viewports around the visible area, unmounting others; larger windowSize means fewer blanks but more memory, smaller means less memory but more blank flashes.