Screen Readers: Designing for a Non-Visual UI

A screen reader navigates your UI's invisible DOM structure, not its visual layout. Think of it as a text adventure where headings are rooms and links are doors. This is essential for all web UIs, checked via alt text and keyboard focus.
A screen reader doesn't just read text aloud; it lets users navigate a UI's invisible structure. Imagine a text-based adventure game built from your DOM, where headings are rooms and links are doors. This is fundamental for any public-facing website, checked via heading hierarchy, descriptive alt text, and clear form labels. The biggest footgun is assuming visual order equals the screen reader's navigation order. A clean visual layout can be an incoherent, unusable mess if the underlying DOM structure is illogical.
Read the original → w3.org
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