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Management

37 bites tagged Management — interview questions with model answers, and 60-second explainers.

Agile & Scrum2 min read

Toyota Kata: The Practice Routine for Continuous Improvement

Think of Toyota Kata as a daily workout for your team's problem-solving muscles. It provides a structured routine to move from a current condition to a target condition via rapid, small experiments.

Agile & Scrum2 min read

Intent-Based Leadership: The Leader-Leader Model

Instead of waiting for orders, teams declare their intent to act. This leader-leader model, born on a nuclear sub, shifts the default from 'ask permission' to 'act unless vetoed,' empowering distributed decision-making.

Agile & Scrum1 min read

Intent-Based Leadership: State the Goal, Not the Steps

Instead of giving orders, leaders declare their intent, empowering teams to figure out the 'how.' It's used in agile teams or military units where frontline context is key. The footgun is giving control without clarity, which leads to chaos instead of results.

Agile & Scrum1 min read

Management 3.0: Manage the System, Not the People

Management 3.0 treats leadership like tending a garden, not commanding an army. You manage the system—the environment and constraints—to let empowered teams flourish. It's used in agile contexts to boost engagement with hands-on tools and games.

Agile & Scrum2 min read

Moving Motivators: Uncover What Drives Your Team

Moving Motivators is a card game that reveals a person's core drivers by ranking ten motivations. Use it with a new hire or a team facing change to see how their motivation will be impacted. The footgun is judging motivators, not understanding them.

Agile & Scrum2 min read

Gemba Walk: Go See Where the Work Happens

A Gemba Walk means leaving your desk to see where value is actually created. It's about observing real work, not reading reports. Managers use it to understand real bottlenecks. The footgun is observing to judge, not to understand and learn.

Agile & Scrum2 min read

Delegation Poker: Making Delegation a Team Sport

Delegation isn't a binary choice. Delegation Poker is a game where teams discuss and agree on their level of authority for key decisions, moving from 'manager decides' to 'team decides'. It's used to clarify roles and empower teams.

Agile & Scrum1 min read

OKRs: Set Direction, Not Tasks

OKRs connect ambitious vision (Objectives) to measurable progress (Key Results). Used by companies to align quarterly efforts on high-level goals, not just a feature list.

Agile & Scrum2 min read

Radical Candor: Care Personally, Challenge Directly

Radical Candor is a feedback framework that combines caring personally with challenging directly. It's used to give clear, kind guidance—both praise and criticism—that helps people grow.

Agile & Scrum2 min read

PDCA Cycle: The Scientific Method for Business Improvement

The PDCA cycle is the scientific method for business: Plan a change, Do the experiment, Check the results, and Act on the findings. It's used to refine manufacturing or improve software cycles.

Agile & Scrum2 min read

Tuckman's Stages: Why Teams Must Storm Before They Perform

Teams evolve through predictable phases, not starting out fully effective. A team must pass through forming, storming (conflict), and norming (resolution) to reach high performance.

Agile & Scrum1 min read

The Five Dysfunctions of a Team: A Model for Diagnosing Failure

This model uses a business fable to explore the root causes of team failure and organizational politics. It applies when a team struggles to grow together, offering a framework to diagnose underlying issues.

Agile & Scrum2 min read

Servant Leadership: Serve First, Lead Second

A servant-leader inverts the power pyramid, focusing on their team's growth over their own power. This is common in Agile, where scrum masters remove blockers to help developers perform at their best.

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