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Flutter & Dart

Flutter framework, Dart language, packages, Impeller

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Test yourself: Top 30 intermediate Flutter & Dart interview questionsMultiple choice, with the correct answer and why it is correct on every question. Free, no sign-in.

Intermediate everything in Flutter & Dart, page 5

intermediate2 min read

Flutter Network Errors: Fail Gracefully

Treat every network call as a promise that might break. In Flutter, catch exceptions at the HTTP boundary and map them to UI states like retry widgets. The footgun is letting Dio or http exceptions bubble up, crashing the app instead of degrading gracefully.

intermediate2 min read

Performance Profiling in Tests

Performance profiling in tests means capturing frame build and raster times during a scripted, automated run instead of eyeballing smoothness, so jank regressions get caught in CI before they ever reach a real device.

intermediate2 min read

Flutter Nested Navigation: Routers Within Routers

Nested Navigation is like having a mini-app with its own back button inside a single screen. It's used for UIs like a BottomNavigationBar where each tab needs its own navigation history. The footgun is calling the wrong Navigator's context.

intermediate2 min read

Flutter's `compute`: Offload Heavy Work from the UI Thread

Flutter's compute function runs heavy calculations in the background to prevent your app's UI from freezing. Use it for tasks like parsing large JSON or complex math. The footgun: on the web, it runs on the same event loop, not in a true parallel thread.

intermediate2 min read

Flutter for Web: Build and Deploy

Flutter for Web compiles your Dart code into a web app. Use flutter build web and choose a renderer: HTML for smaller size or CanvasKit for performance. The footgun is the initial download size, which can be large and slow down first-page load.

intermediate2 min read

Generating Code Coverage Reports in Dart

Code coverage shows which lines your tests execute. It's a health check for your test suite's reach, not a measure of code quality. Use the coverage package to generate reports for CI/CD. The footgun is that high coverage doesn't prove correctness.

intermediate2 min read

Mocking Dependencies in Flutter with Mockito

Mockito creates fake, controllable versions of your app's dependencies, like an API client. This is crucial for unit tests, letting you isolate code from external systems to make tests fast, reliable, and independent of network or database availability.

intermediate2 min read

Flutter Widget Testing: Verifying UI in Isolation

Widget testing is like testing a single actor's performance without the full play. It lets you build, interact with, and verify a single UI component in isolation, making it faster than a full app test and more comprehensive than a unit test.

intermediate2 min read

EventChannel: Streaming Data from Native to Flutter

EventChannel is a one-way radio from native code to your Flutter app, designed for continuous event streams, not single method calls. Use it to listen for ongoing platform events like sensor data, GPS location updates, or battery state changes.

intermediate2 min read

Flutter Shaders: GPU Power for Custom Graphics

Shaders are small programs running on the GPU to create custom visual effects. Use them for high-performance graphics like frosted glass or animated gradients that standard widgets can't handle.

intermediate2 min read

Choosing a Flutter Local Persistence Strategy

Flutter offers three main ways to persist data locally. Your options are simple key-value pairs for settings, direct file I/O for blobs like images, or a full SQLite database for complex, structured data. The main footgun is picking the wrong tool for the job.

StateNotifierProvider: Manage Immutable State
intermediate2 min read

StateNotifierProvider: Manage Immutable State

StateNotifierProvider bundles immutable state with the logic to change it. It's ideal for managing complex objects like a todo list by exposing methods like addTodo.

BLoC Pattern: Separating UI from Business Logic
intermediate2 min read

BLoC Pattern: Separating UI from Business Logic

The BLoC pattern treats app state as a stream: events go in, states come out. Use it in Flutter for complex state like user auth or data fetching. The footgun is overusing it for simple UI state, which creates unnecessary boilerplate.

intermediate2 min read

Flutter's onGenerateRoute for Dynamic Routes

onGenerateRoute is Flutter's central switchboard for creating routes on the fly, especially when they need data. Use it to pass arguments to new screens or handle routes not statically defined in the routes map.

intermediate2 min read

Deep Linking: URLs for Your App's Screens

Deep linking gives your app screens their own URLs, letting users jump directly to specific content from outside the app. Use it for email marketing, sharing content, or push notifications.

intermediate2 min read

NavigatorObserver: Listening to Route Changes in Flutter

A NavigatorObserver acts like a flight traffic controller for your app's screens, letting you react to navigation events like push and pop. It's used for analytics or updating UI based on the current route.

intermediate2 min read

Flutter's Draggable and DragTarget: The Drag-and-Drop Pair

Build drag-and-drop UI in Flutter with the Draggable and DragTarget widget pair. A Draggable carries data, and a DragTarget acts as a mailbox that accepts it. Use them for reordering lists. The footgun: drops fail silently if the data types don't match.

intermediate2 min read

Find Flutter Memory Leaks with DevTools

Think of the DevTools Memory view as an MRI for your app's RAM. It helps you find objects that aren't being garbage collected, diagnose bloat, and fix crashes.

intermediate2 min read

Find Jank with Flutter's CPU Flame Charts

A flame chart visualizes CPU usage, showing which function calls are slowest. Use it to diagnose jank in Flutter. The footgun is misreading the x-axis: it's for sorting calls alphabetically, not showing execution order.

intermediate2 min read

RepaintBoundary: Isolate and Optimize Flutter Painting

RepaintBoundary acts like painter's tape for your UI, isolating a widget's paint job from its parent to prevent unnecessary repaints. Use it on complex, static widgets inside an animating view. The footgun is overuse: each boundary adds memory overhead.

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