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🌐Frontend Dev

Frontend web development and UI engineering

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Test yourself: Top 30 intermediate Frontend Dev interview questionsMultiple choice, with the correct answer and why it is correct on every question. Free, no sign-in.

Intermediate everything in Frontend Dev, page 26

intermediate2 min read

Emotion: Component-Scoped Styles in JavaScript

Emotion lets you write CSS directly in your JavaScript, keeping styles and logic colocated. It's ideal for dynamic, component-scoped styles in React that avoid global conflicts.

intermediate2 min read

Integrating Sass/SCSS in Next.js

Next.js has built-in Sass support, letting you use variables, mixins, and nesting. Import .scss files for component-scoped styles or global stylesheets. The main footgun: you must install the sass package yourself; it's not included by default.

intermediate2 min read

next/dynamic: Defer Loading Heavy Components

next/dynamic splits a component into its own file, loading it only when needed to shrink your initial bundle. Use it for heavy components below the fold or browser-only libraries. The footgun: forgetting a loading state causes layout shifts.

intermediate2 min read

Next.js Layouts: Shared UI That Survives Navigation

Think of a Next.js Layout as a picture frame that stays put while you swap the pictures (Pages) inside. It defines shared UI like headers that persist across routes, preserving state.

intermediate2 min read

Compound Components: Build Flexible APIs via Shared State

Think of HTML's <select> and <option>. The Compound Component pattern lets a parent manage state while children act as declarative configuration. It's used for flexible UI like tabs or accordions.

useMemo: Cache Expensive Calculations in React
intermediate2 min read

useMemo: Cache Expensive Calculations in React

The useMemo hook caches a function's return value, preventing slow calculations from running on every render. Use it to skip heavy data filtering unless its inputs change. The main footgun is a missing dependency, which leads to stale, cached data.

React's useCallback: Cache Functions, Not Just Values
intermediate2 min read

React's useCallback: Cache Functions, Not Just Values

useCallback gives you the same function instance across re-renders, as long as its dependencies are stable. This is key for optimizing child components with React.memo or preventing useEffect from re-running.

The useReducer Hook: Predictable State Updates
intermediate2 min read

The useReducer Hook: Predictable State Updates

useReducer is a state machine for your components, managing complex state changes predictably. Use it when state logic is complex or the next state depends on the previous one, like in a shopping cart.

Custom Hooks: Package Component Logic for Reuse
intermediate2 min read

Custom Hooks: Package Component Logic for Reuse

A custom hook packages stateful logic (like useState and useEffect) into a reusable function. Use one when multiple components need the same logic, like tracking online status for a status bar and a save button. Footgun: Names must start with use.

Thinking in React: Decomposing UIs into Components
intermediate2 min read

Thinking in React: Decomposing UIs into Components

Think of UIs not as one big page, but as a tree of reusable components. Start by breaking a design mockup into a hierarchy of pieces. The footgun is creating 'god components' that do too much; each component should have a single responsibility.

useEffect: Syncing React with the Outside World
intermediate2 min read

useEffect: Syncing React with the Outside World

useEffect synchronizes your component with systems outside React's control, acting as a bridge to the browser or network. It's for data fetching or subscriptions.

Conditional Rendering: Show UI Based on State
intermediate2 min read

Conditional Rendering: Show UI Based on State

React uses plain JavaScript to decide what UI to show, which is essential for displaying loading states, errors, or user-specific content. The footgun: count && <Component /> will render a "0" if count is 0, not nothing.

React Events: Pass, Don't Call
intermediate2 min read

React Events: Pass, Don't Call

React handles user actions with event handler functions passed as props, like onClick={handleClick}. This is how you make buttons or forms interactive. The key mistake is calling the function (onClick={doIt()}), which runs on render, not on click.

useState: Giving Components Memory
intermediate2 min read

useState: Giving Components Memory

useState gives a component its own memory, letting it track information that changes over time. It's used for everything from handling form input to toggling UI. The biggest footgun: state updates are asynchronous and only apply on the next render.

Component Usage Guidelines: The Manual for Your Design System
intermediate2 min read

Component Usage Guidelines: The Manual for Your Design System

Usage guidelines are the instruction manual for your design system, ensuring consistency. They prevent developers from guessing button states and designers from stretching logos.

Bundle Size: When Runtime Dependencies Defeat Tree Shaking
intermediate2 min read

Bundle Size: When Runtime Dependencies Defeat Tree Shaking

Tree Shaking is static, but your app is dynamic. It can fail when a component imports a large dependency for an optional, runtime-configured feature. A UI library's provider might pull in an entire form library, even if you don't use it.

Atomic CSS: Styling with Single-Purpose Utilities
intermediate2 min read

Atomic CSS: Styling with Single-Purpose Utilities

Atomic CSS builds interfaces with tiny, single-purpose classes directly in your HTML, like using LEGO bricks for styling. It's the core of frameworks like Tailwind CSS, letting you build UIs without writing custom CSS. The footgun is creating unreadable HTML.

Design System Metrics: Proving Its Worth
intermediate2 min read

Design System Metrics: Proving Its Worth

Prove your design system's value with data, showing it's a force multiplier, not just a library. Track metrics like component adoption and faster time-to-market to justify budget and guide your roadmap. The footgun: avoid vanity metrics like component count.

intermediate2 min read

Architectural Decision Records (ADRs): Documenting 'Why'

An ADR is a short text file capturing the 'why' behind a key engineering choice. Use it for big decisions like choosing a library or defining a core pattern.

Versioning Design Systems: Holistic vs. Incremental
intermediate2 min read

Versioning Design Systems: Holistic vs. Incremental

Versioning a design system is about communicating change. Use Semantic Versioning (MAJOR.MINOR.PATCH) to signal update impact. This prevents teams from using outdated components, ensuring consistency.

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