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Go & Rust

Go web services, Rust backends, systems programming

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More in Go & Rust — page 10

Go & Rust2 min read

Go Fuzz Testing: Automated Bug Discovery

Go's fuzz testing automatically generates strange inputs to crash your code, finding bugs you'd never think to test. It's ideal for stress-testing parsers or security-sensitive functions.

Go & Rust2 min read

Rust Mocking: Using Traits as Test Seams

Mocking in Rust uses traits as test doubles. You program a mock's behavior—what calls to expect and what to return—to isolate the code under test. The `mockall` crate's `#[automock]` macro generates mocks from traits. The footgun is over-specifying behavior.

Go & Rust2 min read

Criterion: Statistical Benchmarking for Rust

Criterion isn't just a stopwatch; it's a statistical lab for your code. It provides stable performance metrics by running functions many times, letting you detect regressions and prove optimizations. The footgun is ignoring its statistical reports.

Go & Rust2 min read

Go Memory Profiling with pprof

pprof takes a snapshot of your Go app's memory usage, showing which functions allocate the most. Use it to diagnose high memory consumption or find leaks. A common footgun is profiling total allocations (`allocs`) instead of current memory use (`heap`).

Go & Rust2 min read

Go's pprof: Finding Your Code's Hotspots

pprof is a heat map for your code, revealing which functions consume the most CPU. It samples your program's call stacks to find performance hotspots. Use it to diagnose slow API endpoints or high-CPU background jobs. The footgun: profiling under no load.

Go & Rust2 min read

Mocking in Go: Swap Real Code for Test Doubles

Mocking in Go uses interfaces to swap slow dependencies like `time.Sleep` with fast fakes in tests, keeping your test suite quick. Use it for network calls or database access. The footgun is testing implementation details instead of observable behavior.

Go & Rust2 min read

Go Test Coverage: Rewriting Source to See What's Untested

Go's coverage tool rewrites your source code, adding counters to see what's executed during tests. It's a powerful way to find untested code, but remember: high coverage doesn't guarantee your tests are actually checking for correctness.

Go & Rust2 min read

Rust Doctests

Rust doctests are code examples written inside documentation comments that the compiler extracts, compiles and runs as real tests, so your documentation's example code is guaranteed to keep working instead of silently rotting out of date.

Go & Rust2 min read

Rust Unit Tests: Co-locating Tests with Code

In Rust, unit tests live inside a special `tests` module within the same file as the code they're testing. This lets you test a module in isolation, including its private functions.

Go & Rust2 min read

Go Table-Driven Tests: Test More with Less Code

Instead of copy-pasting tests, define inputs and expected outputs in a table (a slice or map) and loop through them. This is the idiomatic Go way to test functions with many edge cases. The main footgun is a closure bug in parallel tests; re-shadow the.

Go & Rust2 min read

Foreign Function Interface (FFI): Calling Other Languages

Think of an FFI as a universal adapter, letting your program call functions written in another language. It's how modern code in Rust or Go can reuse battle-tested C libraries for tasks like graphics or system calls, avoiding a complete rewrite.

Go & Rust2 min read

Go's `context` Package: Propagating Cancellation and Deadlines

Go's `context` package is a lifeline for requests, carrying cancellation signals, deadlines, and values across function calls and goroutines. It's essential for I/O-bound operations to prevent resource leaks.

Go & Rust2 min read

Regex Engines: Backtracking vs. Finite Automata

A backtracking regex engine tries one path at a time, which can be fast but also exponentially slow. A finite-automata engine (like Go's) checks all paths at once, guaranteeing linear time. The footgun is using a backtracking engine on untrusted user input.

Go & Rust2 min read

Go's `net/http`: A Production-Ready Web Server

Go's `net/http` package provides a powerful, production-ready web server without external frameworks. You build services by creating handlers—functions that process a request and write a response. It's ideal for APIs and microservices.

Buffered I/O: Batch System Calls for Speed
Go & Rust2 min read

Buffered I/O: Batch System Calls for Speed

Buffered I/O batches many small reads or writes into fewer, larger system calls, trading a small amount of memory for a huge speed boost. It's essential for tasks like writing log files line-by-line, preventing a system call for every single line.

Go vs. Rust: Why String Indexing Is Tricky
Go & Rust2 min read

Go vs. Rust: Why String Indexing Is Tricky

Rust prevents direct string indexing to force correctness, while Go treats strings as raw byte slices. This matters for non-ASCII text where characters span multiple bytes. The footgun: Go's `s[i]` can corrupt data; Rust's `&s[..i]` can panic.

Go & Rust2 min read

Go's Time: Wall Clocks vs. Monotonic Clocks

Go separates telling time (wall clock) from measuring it (monotonic clock) to prevent errors from system clock changes. Use `time.Sub` for reliable timing and `time.Format` for display. The footgun: formatting uses a magic date, not YYYY-MM-DD.

Go & Rust2 min read

Go-Style vs. GNU-Style Flag Parsing

Go's command-line parser is stricter than the familiar GNU style, not distinguishing short/long flags or allowing them after arguments. This is key when porting Go CLIs to Rust to maintain user experience.

Go & Rust2 min read

Go's `os` Package: Your File System Toolkit

Go's `os` package is your universal remote for the file system. Use `ReadFile` for quick access or open a `File` object for finer control. It's essential for logs and configs. Forgetting to `Close()` a file leaks resources and can crash your program.

Go & Rust2 min read

Rust Build Profiles: Tune for Speed vs. Debugging

Rust build profiles are presets for the compiler, trading off compile time and debuggability for runtime speed. Use the `dev` profile for quick iteration and the `release` profile for production. The footgun is benchmarking without the `--release` flag.