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📱Mobile Dev

Mobile app development across platforms

1327 bites

Test yourself: Top 30 Mobile Dev interview questions →Multiple choice, with the correct answer and why it is correct on every question. Free, no sign-in.

Everything in Mobile Dev, page 10

intermediate1 min read

Using dSYM files to symbolicate crash reports

A dSYM maps stripped memory addresses back to function names, files, and line numbers; matched by UUID it symbolicates the report to readable frames.

intermediate1 min read

Ad Hoc versus external TestFlight distribution

Ad hoc installs on pre-registered device UDIDs without Apple review; external TestFlight reaches many testers via the app but needs Beta App Review.

easy1 min read

Archiving and uploading a build to TestFlight

Select a real-device or Any iOS destination, Product Archive, then in the Organizer distribute to App Store Connect, where the build appears for internal TestFlight testers after processing.

easy2 min read

App ID, provisioning profile, and signing certificate

The certificate proves who you are, the App ID identifies the app and its capabilities, and the provisioning profile binds certificate, App ID, and allowed devices so iOS trusts the install.

advanced2 min read

Developing a local Swift Package alongside an app

Add the package as a local dependency by dragging its folder into the project or workspace, so Xcode references the source on disk and rebuilds edits immediately.

intermediate1 min read

Static library versus dynamic framework linking

Static code is copied into the executable at build time; dynamic is loaded at launch by dyld. Trade-off: static bloats the binary but avoids load cost; many dynamic frameworks slow launch.

intermediate1 min read

Modularizing a monolithic iOS app

Extract low-dependency, high-reuse leaf code first behind clear interfaces, enforce boundaries, iterate inward.

easy1 min read

Package.swift manifest: library vs executable products

The manifest declares name, targets, dependencies, and products; a library is consumed by other code while an executable produces a runnable binary with an entry point.

easy1 min read

Adding a Swift Package dependency in Xcode

Add via File menu, paste the repo URL, choose a version rule like up-to-next-major, link the product to your target.

advanced1 min read

Driving app state via launch arguments in XCUITest

Pass launchArguments and launchEnvironment, read them at startup to seed auth and flags, bypassing slow UI steps.

advanced1 min read

Diagnosing and stabilizing flaky XCUITests

Identify timing races, animations, network variance, and shared state; fix with expectations, controlled launch state, and isolation.

intermediate1 min read

Code coverage and its pitfalls

It measures executed lines, surfaces untested paths, and guides where to add tests.

intermediate1 min read

Locating XCUITest elements without accessibility identifiers

Query by type, label, predicate, or index; chain queries to narrow scope.

intermediate1 min read

Testing async code and completion handlers in XCTest

Create an expectation, fulfill it inside the completion handler, call wait with a timeout, or use async test methods.

intermediate1 min read

Unit test a ViewModel with a mocked NetworkService

Inject the protocol, supply a mock returning canned data, assert published state transitions.

easy2 min read

Unit test versus UI test in Xcode

Unit tests (XCTest) exercise code logic in-process and fast; UI tests (XCUITest) drive the app through the accessibility layer, slower and end-to-end.

advanced2 min read

Recognize objects in ARKit with a Core ML model

Pull the frame's capturedImage, run Vision/Core ML off the main thread, raycast the 2D detection point into the scene, add an ARAnchor.

advanced1 min read

React to location authorization changed in Settings

Implement locationManagerDidChangeAuthorization, which fires on launch and whenever status changes, read authorizationStatus, and start updates when authorized.

advanced1 min read

Apply a CIFilter to a live camera feed

Use AVCaptureSession with AVCaptureVideoDataOutput, receive CMSampleBuffers in captureOutput via the sample buffer delegate on a serial queue, filter with CIImage, drop late frames.

intermediate1 min read

Display thousands of map annotations efficiently

Enable clustering via clusteringIdentifier, reuse views with dequeueReusableAnnotationView, render clusters with MKClusterAnnotation in viewFor.

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