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⚙️Backend Dev

Backend engineering, APIs, and databases

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Test yourself: Top 30 Backend Dev interview questions →Multiple choice, with the correct answer and why it is correct on every question. Free, no sign-in.

Everything in Backend Dev, page 16

intermediate2 min read

Go slices versus Rust Vec growth and reallocation

Both are a (pointer, length, capacity) triple over a heap buffer that reallocates and copies on growth, roughly doubling; key difference is Go slices share backing arrays and have no ownership…

intermediate1 min read

Go interfaces versus Rust traits and macros at scale

Go uses reflection over interface{} (e.g. encoding/json) for runtime flexibility; Rust uses traits plus derive/proc macros (e.g. serde) for compile-time, zero-cost code generation.

intermediate2 min read

Go's mandatory runtime versus Rust's minimal runtime

Go ships a GC and goroutine scheduler in every binary, ideal for services; Rust has only a tiny runtime and no GC, enabling embedded, kernels, and WASM.

intermediate1 min read

Go interface-constraint generics versus Rust trait bounds

Go constrains type parameters with interfaces and may use dictionaries/shape stenciling; Rust uses trait bounds with full monomorphization for zero-cost specialization.

intermediate2 min read

Go (T, error) versus Rust Result for error handling

Go returns a separate error value you may ignore; Rust wraps success or error in one Result enum the compiler forces you to handle. Go favors simplicity, Rust favors compile-enforced safety.

intermediate1 min read

Goroutines and channels versus ownership-based concurrency

Go uses cheap goroutines and CSP-style channels to coordinate by communication; Rust uses ownership plus Send/Sync to make data races a compile error.

intermediate1 min read

Structural Go interfaces versus nominal Rust traits

Go interfaces are satisfied implicitly by method shape (structural); Rust traits must be explicitly implemented (nominal).

intermediate1 min read

Criterion: the standard Rust benchmarking library

Criterion runs on stable Rust, collects many samples, applies statistical analysis with confidence intervals, and compares against saved baselines to detect regressions.

intermediate2 min read

Rust lifetimes versus Go garbage-collected lifetimes

A lifetime is a compile-time region a reference is valid for; annotations like 'a relate input and output reference durations; Go instead uses garbage collection and escape analysis.

intermediate1 min read

Fearless concurrency: Rust compile-time vs Go runtime

Rust uses ownership plus Send/Sync to reject data races at compile time; Go encourages channels but still allows races, with the runtime race detector catching them at test…

advanced2 min read

Why Pin is needed for self-referential Futures

Async blocks compile to state machines that can hold references into their own storage; Pin guarantees the value will not move so those internal pointers stay valid across polls.

advanced1 min read

Architecting an L7 proxy in Go versus Rust

Go offers GC and cheap goroutines for fast delivery but tail-latency GC pauses; Rust offers ownership and async/await for predictable latency at higher complexity.

intermediate1 min read

Rust Send and Sync marker traits explained

Send means a value can move across threads, Sync means a reference can be shared; Rc uses non-atomic refcounts, Arc uses atomic ones.

intermediate2 min read

Using context.Context across microservice calls in Go

Context carries cancellation, deadlines, and values; pass ctx as first arg, set one WithTimeout at the edge, attach a request ID via WithValue, thread it through downstream calls so all cancel…

intermediate2 min read

Static dispatch over Write with generics in Rust

Write generically over the std::io::Write trait with a type parameter W: Write, letting the compiler monomorphize and inline per concrete type, avoiding the vtable indirection of Box<dyn Write>.

intermediate1 min read

Logging middleware wrapping an http.Handler in Go

Middleware has signature func(http.Handler) http.Handler, records start time, calls next.ServeHTTP, then logs method, URL, and elapsed duration; chaining works because the wrapper is itself a…

easy1 min read

In-memory rate limiter middleware in Go

Use a token-bucket limiter (golang.org/x/time/rate), guard a per-client map with sync.Mutex, wrap http.Handler so requests over the limit get 429.

easy2 min read

Handling Result and errors in a Rust web handler

Handler returns Result, the ? operator early-returns errors, a custom error type implements IntoResponse to map to 500, success returns 200 with data.

easy1 min read

Structuring a Go CLI that fetches a URL

Parse args with the flag package, http.Get the URL, check err and status, defer resp.Body.Close, copy body to stdout, exit non-zero on failure.

advanced1 min read

cgo directives: CFLAGS, LDFLAGS, and pkg-config

#cgo CFLAGS feeds the C compiler include paths/defines, LDFLAGS feeds the linker libraries/paths, pkg-config auto-discovers both; needed to compile against a system C library.

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