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TypeScript & Web APIs

TypeScript, browser APIs, WebAssembly, PWAs

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Test yourself: Top 30 TypeScript & Web APIs interview questionsMultiple choice, with the correct answer and why it is correct on every question. Free, no sign-in.

Everything in TypeScript & Web APIs, page 2

intermediate2 min read

Type a compose function using generics and overloads

It tests your ability to type higher-order pipelines where each function's output feeds the next input. Use function overloads with chained generics for each arity so TypeScript infers the composed parameter and return types.

Optimize a canvas with thousands of moving objects
intermediate2 min read

Optimize a canvas with thousands of moving objects

Tests GPU-bound vs CPU-bound bottleneck diagnosis. Strong answers: batch draw calls to cut JS-to-GPU overhead, and render to a smaller back buffer to reduce fill-rate cost.

Explain the difference between microtask and macrotask queues
intermediate2 min read

Explain the difference between microtask and macrotask queues

Macrotasks like setTimeout run one per tick; microtasks like Promises drain fully after each task before rendering.

intermediate2 min read

What is the exact output and event sequence of this code?

Tests event loop priority between sync, microtasks, and macrotasks. A strong answer gives Start, End, Promise, Timeout; explains Promise.then is a microtask and setTimeout is a macrotask, microtasks draining before the next macrotask.

intermediate2 min read

How do you derive a PATCH payload type from UserProfile?

Tests knowledge of TypeScript utility types for APIs. A great answer uses Partial<UserProfile> to make all fields optional in one line and connects it to PATCH subset semantics. Red flag: manually rewriting properties as optional or confusing PUT with PATCH.

intermediate2 min read

How do you type a custom property on global window in TypeScript?

Tests declaration merging and global scope augmentation in TypeScript. Strong answer: declare global in a .ts file, a .d.ts with interface Window, or scoped declare const window. Red flag: any or ts-ignore instead of interface merging.

intermediate2 min read

How do you globally add a property to a third-party ButtonProps interface?

Tests TypeScript declaration merging and module augmentation. A strong answer uses a .d.ts file that declares the same module and interface name to merge the missing property globally. Red flag: suggesting edits inside node_modules or local wrapper types.

easy2 min read

How do you write a minimal dom-utils.d.ts for a JS function?

Tests bridging untyped JavaScript into TypeScript via ambient module declarations. A strong answer declares a module matching the file path and exports the function with a typed signature. Red flag: suggesting rename to .ts or using any.

easy2 min read

How do you add TypeScript types for a library without bundled types?

This tests the DefinitelyTyped @types workflow. Install @types/package as a dev dependency via npm or yarn, skipping it when the library already bundles .d.ts files. A red flag is suggesting manual declarations or extra tooling before checking DefinitelyTyped.

advanced2 min read

Explain TypeScript Project References in a monorepo and their configuration

This tests monorepo build scaling. Good answers: split into composite projects with references arrays, use tsc --build for incremental compilation, and consume .d.ts outputs for boundaries. Red flag: calling it path mapping or omitting --build.

advanced2 min read

How do you configure a dual ESM/CommonJS package?

Use exports.require for .cjs and exports.import for .mjs, keep type unset or explicit, and compile separate artifacts.

intermediate2 min read

How would you structure TypeScript code and exports for effective tree-shaking?

Tests ES module semantics and sideEffects for library authors. Great answers: emit ESM, set sideEffects:false, avoid stateful barrel files, and preserve import syntax. Red flag: saying ESM alone guarantees tree-shaking without mentioning side effects.

How do modern build tools handle TypeScript vs tsc?
intermediate2 min read

How do modern build tools handle TypeScript vs tsc?

Separating transpilation from type checking for speed. Great answer: fast native tooling strips TS per-file on demand via native ESM; browser loads only visited modules; tsc/ts-loader check/bundle the whole graph upfront.

intermediate2 min read

What problem does esModuleInterop solve for CommonJS imports?

Tests CommonJS-to-ESM interop. A strong answer covers: default imports for CommonJS modules; runtime helpers checking __esModule and wrapping exports; and implicit allowSyntheticDefaultImports. Red flag: claiming it is purely type-level with no emit impact.

intermediate2 min read

How would you use tsconfig.json to enable shorter path aliases?

This tests TypeScript module resolution. A strong answer sets compilerOptions.baseUrl, maps paths like @/* to src/*, and warns bundlers need matching aliases. A red flag is omitting baseUrl or claiming paths alone changes runtime resolution.

easy2 min read

What is tsconfig strict, and which sub-flag to relax for legacy?

Tests strict as a master switch and migration pragmatism. Strong answers name strictNullChecks or noImplicitAny as the first to relax in legacy code, trading null-safety for fewer errors. Red flag: disabling strict entirely instead of a targeted sub-flag.

In WebGL, what is the difference between attributes and uniforms?
advanced2 min read

In WebGL, what is the difference between attributes and uniforms?

Tests per-vertex versus per-draw-call data flow. Attributes vary per vertex from buffers; uniforms are constant per draw call. Cite vertex positions as attributes and an MVP matrix as uniform.

Use MediaRecorder to capture a canvas stream and download as WebM
intermediate2 min read

Use MediaRecorder to capture a canvas stream and download as WebM

Tests MediaRecorder lifecycle and blob assembly. Answer: canvas.captureStream() into new MediaRecorder with video/webm, start(), collect chunks via dataavailable, stop(), then build a Blob and object URL for download.

Explain the roles of vertex and fragment shaders in WebGL
intermediate2 min read

Explain the roles of vertex and fragment shaders in WebGL

Vertex shaders write gl_Position per vertex; fragment shaders write gl_FragColor per pixel.

Which video event signals completion, and how do you track playback time?
intermediate2 min read

Which video event signals completion, and how do you track playback time?

Tests HTMLMediaElement events and UI performance. Answer: use ended for replay; read currentTime on timeupdate but throttle updates or use requestAnimationFrame. Red flag: setInterval polling, currentTime===duration checks, or unthrottled state writes.

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