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🎨Design & UX

UI design, UX research, and design systems

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Test yourself: Top 30 advanced Design & UX concepts questionsMultiple choice, with the correct answer and why it is correct on every question. Free, no sign-in.

Advanced concepts in Design & UX, page 3

advanced2 min read

Auto Layout's `border-box`: strokesIncludedInLayout

Figma's strokesIncludedInLayout is the equivalent of CSS box-sizing: border-box. It makes an Auto Layout frame's total dimensions include its stroke, preventing size changes.

advanced2 min read

Content Governance: The Rulebook for Your Content

Content governance isn't about writing; it's the rulebook for *how* content is created, managed, and retired. It defines roles, standards, and processes to ensure consistency and quality at scale. The footgun is buying a CMS without a governance plan.

Eye Tracking: See What Your Users Actually See
advanced2 min read

Eye Tracking: See What Your Users Actually See

Eye tracking reveals what users actually look at, not just what they say they do. It's used in UX to generate heatmaps showing which UI elements draw the eye. The footgun: a long gaze can mean interest, but it can also mean confusion.

advanced2 min read

GOMS Model: Predicting User Performance as a Script

The GOMS model predicts expert user performance by breaking down tasks into a script of Goals, Operators, Methods, and Selection rules. It's used to get quantitative estimates of task efficiency, but its footgun is assuming a perfect user who never makes…

advanced2 min read

Pluralistic Walkthrough: Diverse Roles, One User Task

A pluralistic walkthrough is a group critique where developers, users, and UX pros role-play as end-users to find flaws in a design. It's used early to catch issues cheaply. The footgun is letting developers defend their work instead of listening.

Chromatic: Visual Regression Testing for Components
advanced2 min read

Chromatic: Visual Regression Testing for Components

Chromatic is a smoke detector for your UI's appearance, taking snapshots of every component on every commit to catch unintended visual changes. It's used in CI/CD to prevent visual regressions when refactoring. The footgun is relying on it for business logic.

Token Studio: Bridge Figma Designs to Production Code
advanced2 min read

Token Studio: Bridge Figma Designs to Production Code

Token Studio is a control panel for your design system's raw values, bridging Figma with production code. Use it to manage themes and sync design decisions to a developer-accessible Git repo. The main footgun is using it only locally for Figma styles.

Featured Snippets: Earning 'Position Zero' in Google
advanced2 min read

Featured Snippets: Earning 'Position Zero' in Google

Featured Snippets are Google's attempt to answer a query directly on the results page, often called "position zero." You win them by structuring content to be the clearest answer to a specific question, but this can sometimes decrease your click-through rate.

Keyword Cannibalization: When Your Pages Compete Against Each Other
advanced2 min read

Keyword Cannibalization: When Your Pages Compete Against Each Other

Keyword cannibalization is when your own pages fight for the same search rankings, splitting your authority. This happens when multiple articles target the same keyword and user intent.

advanced1 min read

TF-IDF Analysis

TF-IDF weights a term by how often it appears in a document against how rare it is across the corpus, surfacing words distinctive to that document rather than ones common everywhere, which powers keyword extraction and search ranking.

advanced2 min read

Figma's Slot Pattern: Flexible Components Without Detaching

Think of a slot as a 'bring your own content' area within a Figma component. It lets you customize instances with unique layouts, like in a card or modal, without detaching them from the main component and breaking your design system.

Multivariate Testing: Find Which UI Changes Interact
advanced2 min read

Multivariate Testing: Find Which UI Changes Interact

Multivariate testing finds the best *combination* of UI changes, not just which single design wins. Use it to see how a new headline interacts with a new button on a high-traffic page. The footgun: it requires far more traffic than A/B testing to get a.

advanced2 min read

Article Schema: A Nutritional Label for Your Content

Article schema is a nutritional label for your content, telling search engines exactly what each part is. Use it for blog posts and news to earn rich snippets, but the footgun is incomplete mapping—just defining the type is not enough.

advanced2 min read

MaxDiff Analysis: Find True Preferences, Not Just Ratings

MaxDiff finds what people truly value by asking them to pick the "best" and "worst" from a small set, not just rate them. Use it to rank features or messages without the ambiguity of 1-5 scales.

advanced2 min read

Forced Colors Mode: When the User Overrides Your Palette

Forced Colors Mode is an accessibility feature where the browser overrides your site's colors with a user-defined, high-contrast palette. This ensures readability for users who depend on it. The footgun is disabling it and making your UI invisible.

Accessibility E2E Testing: Automating User Journeys
advanced2 min read

Accessibility E2E Testing: Automating User Journeys

Accessibility E2E testing integrates automated checks into simulated user journeys, testing the rendered app as a user would. It's used in CI/CD to validate flows like sign-up or checkout.

advanced2 min read

VPAT vs. ACR: The Nutrition Label for Accessibility

An ACR is a standardized report card for a product's accessibility, based on a template called a VPAT. It's a nutrition label stating conformance facts, not a pass/fail grade.

advanced2 min read

Figma Expressions: Dynamic Prototypes with Logic and Math

Figma expressions are like mini-formulas in your prototype, letting you manipulate variables with math and logic. Use them to build shopping carts that calculate totals or progress bars that fill up.

advanced2 min read

Figma Video: It's a Fill, Not a Layer

Treat video in Figma as just another fill, not a special layer. Apply it to any shape to prototype video players or motion backgrounds. The footgun is forgetting it requires a paid plan to upload and won't play in the Figma mobile app.

advanced2 min read

Figma: Stacking Multiple Interactions on One Object

Stack multiple interactions on a single Figma object by treating each as a separate event listener, like onClick and onHover. This is essential for components with hover states that also need to navigate.

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